Samsung's Gear VR headset is the next big thing in mobile VR and compatible Samsung Galaxy devices (Samsung Galaxy S7, S7 edge, S6, S6 edge, S6 edge+, and Note 5). The Gear VR headset offers a 96-degree field of view (FOV), with a Quad HD Super AMOLED display from the mobile device. The Gear VR headset also has state-of-the-art 3D sound for a fully immersive experience.
Gear VR leverages the Oculus platform for development and uses its content store for full monetization. The Oculus Mobile Software Development Kit (SDK) allows you to build anything you can dream up for Gear VR. There's no need to worry about app compatibility across devices, as experiences built for Gear VR will work for each model.
If you are a C/C++/C# coder and familiar with game engines such as Unity or Unreal Engine, check out the Unity VR Apps section or download Unity for Oculus or Unreal Engine for Oculus.
If you are a Java programmer, you can learn more about the open-source renderer for Gear VR — the Gear VR Framework Project.
Are you a 360 video content creator? Samsung VR, a free app available in the Oculus App Store, provides a platform for you to share and stream your 360° video productions with the VR community.
You have 2 ways to create and market virtual reality apps, games, and experiences for your users with Gear VR headset and Galaxy smart phones, and market them via the Oculus App Store:
- By directly integrating the Samsung Gear VR framework (GearVRf) API to create powerful, custom VR apps, which requires more coding than a Unity project.
- By creating a Unity VR game engine project that requires less coding, which produces a more out-of the box VR experience.
You can use the Gear 360 camera to create 360° and 180° videos and still images for use in a VR app and for other purposes.
- GearVR Framework Project
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- The Gear VR Framework (GearVRf) Project is a lightweight, powerful, open source rendering engine with a Java interface for developing mobile VR games and applications for Gear VR and Google Daydream View.